Chapter 2 begins with Isagi entering the Blue Lock dorms, where he is assigned to Team Z, the lowest-ranked group in the entire project. His number, 299, reminds him just how far behind he is compared to the other strikers. Inside the shared room, he meets a nervous newcomer, Gurimu Igarashi, along with several exhausted players. Among them is Ryosuke Kira, the talented striker Isagi admired during their previous match is now a direct rival.
Soon, the players are gathered to hear from Ego Jinpachi once again. Appearing on a large screen, Ego breaks down the brutal structure of Blue Lock: every player is individually ranked, and only one of the 300 will earn the right to become Japan’s ultimate striker. Anyone eliminated will lose the chance to represent Japan as a forward for the rest of their career. The message is simple, Blue Lock is not about teamwork, but about ego, survival, and becoming the most dangerous attacker on the field.
To begin the selection, Ego announces a shocking first test: a 136-second game of “tag” with a soccer ball. One player starts as “it,” and must hit another to pass the title. When the clock hits zero, the player still “it” is instantly eliminated.
The game erupts into chaos as Igarashi, chosen as “it,” panics and chases the others around the cramped room. The players run, argue, and scramble, all terrified of being the first to lose their dream. Isagi hesitates, torn between empathy and self preservation, until the final seconds force him to act. Realizing that hesitation means death in Blue Lock, he steals the ball and fires it directly at Kira, eliminating him.
The chapter ends with Isagi stunned by his own decision. For the first time, he feels the ruthless instinct required to survive in Blue Lock and understands that this place will demand far more than talent. It will demand ego.